Young The Giant - Islands (Cover) by Sarah Lee
tonight I’m wanting to put together a video about the “next big video game crash” which I believe many people think is coming right around the corner. I want to collect my thoughts here before I begin, feel free to read or wait until i release the video
back at the end of the ‘atari’ run of video…
I haven’t preordered a game since Assassin’s Creed 3, and I know (on some level) I shouldn’t be preordering Dragon Age: Inquisition. And yeah, if I can swing it I’ll buy the DLC I know will come with it (as long as the game isn’t complete shit). But I only invest in games I think are worth the risk.
Assassin’s Creed, in my opinion, ended with “3” it’s fifth installment. So I will never buy another. Bioshock Infinite I bought on sale. Mass Effect 3, after launch. And as disappointed as I am, I’ll never buy another Halo game because they won’t be on PC and I despise a console.
I don’t like playing into the hype, and I don’t like being swindled. Truly, good games are being made and I don’t mind DLC as long as it expands a story and doesn’t complete it. What we need to do as gamers is prove our metal. Stop buying unfinished Alphas, stop buying games with micro-transactions, stop buying documented broken games, and stop breaking the bank to preorder extra pixels.
It’s simple. Consumers control the market. If we buy it, they will continue to sell. If we stop buying, they find a new model.
What do you want to be when you grow up?
As a young person, I wanted to be the amazing things. A doctor, a lawyer, an Air Force pilot, an astronaut. I had some high hopes. (Of course, even though these careers don’t require anymore dedication than many others, not being one of them seems like you’re less. Isn’t that weird? How much influence we attach to certain professions?)
As an actual grown up, I hate this question. I have no clue what I want to be. I want to be a lot of things.
But the truth is we shouldn’t ask “what” we want to be, but “who” we want to be.
I mean, what we do can be a major part of who we are, but who we are can make what we do matter. And that can be a far more challenging thing to understand. What we do is judged by how much money we make, how prestigious we are, how promoted we are, or how loved we are. What we do is more important than who we are, so we make what we do the definition of who we are, but that is almost never the case.
For example, I’ve worked only in retail. According to my resume I am nothing but that and a sort of freelance writer. But I am a gamer, an author, a computer technician, a reader, an all around geek, and lover of all things beautiful (outdoors, indoors, art, music, people, and so on). I am not designed to work in retail, really. I’m antisocial, a homebody, and desire to do something creative. Though I’m not afraid to go out in the world and be a part of other people’s lives.
So as I’m sitting here, feeling desperately hopeless because I can’t get a job, I am wondering for the first time in my life “who” I want to be.
And I am realizing I want to be special. Not in some “I’m so amazing” sort of way. I honestly don’t think I am special. Which is a crazy kind of logic, isn’t it?
Mostly, I want to be creative in a fashion that gets me noticed. I want an audience, and I want to be surrounded by other creators.
But I want to make a difference. I want to found a charity, and I want to make life better for the less fortunate.
I just don’t know how to do that. Or, I do, but no one seems to want to notice me.
But one day I’ll sit down in front of this computer, I’ll turn on my camera, and I’ll make a video. And from there, who knows what will happen.
Awkward Massage - iiSuperwomanii
The laughter is real. #LEH
It’s 12:27 AM on September 12th in BioWare Edmonton and I’m listening to Das Malefitz by Faunts. I know it’s late, but I’m sure I’m not the only one in the office. We’re shipping a video game. Non-conventional hours are understandable. I’m trying to find a picture of myself on a motorcycle as a toddler to prove a point to the Dragon Age art director, after an evening at the pub and answering emails to finalize details about Montreal Comiccon, Edmonton Expo, and Geek Girl Con.
Also, this will be my last day at BioWare.
I want to be like this.
Congrats on such a great job, and good luck with the future Jessica.
ITS MY DESTINY! #ASKFRANCIS 8 - boogie2988